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A strange aura surrounds this mysterious new addition to the team of survivors. An aura which could possibly be attributed to her unfathomably deep understanding of this mysterious infection, her apparent relations to Baron Manfred Von Darksburg himself or to the vaguely undead smell she adorns.

An accomplished doctor, with a sharp scientific mind, Dolorosa was deep in the field upon the outbreak, attempting to help those who became infected whilst feverishly trying to devise a cure.

(As evidenced by the current situation, this endeavor was largely unsuccessful, but we're sure the townsfolk would voice their appreciation for her attempts were they capable of more than the standard zombie grunts and growls.)

SPOTLIGHT

Dolorosa brings much more than just a profound understanding of medical science and a questionable odor to the team however and is more than capable of holding her own against the undead scourge with her unique set of abilities:

FIXES AND IMPROVEMENTS

Update Notes
  • Dolorosa, The Macabre Medic is now available for selection as a Survivor.
General
  • Basic attack animations have been improved for all Survivors: they now have more “oomph” and also don’t cut abruptly at the end. This should improve the overall game feel.

  • Survivors can now push every so slightly the lesser infected, which should improve the overall game feel and prevent the situation where you can’t escape a pack because you don’t have any more evade charges.

  • As a result, holding a heavy object such as the Toolbox or a Powder Keg no longer performs a hard push back on lesser infected. In turn, move speed penalty has been reduced (from -50% to -35% to all objects but Powder Keg, and from -40% to -25% for the Powder Keg)

  • Added some missing SFX

  • Increased the value of the smallest stack of gold from 40 Darks to 50 Darks

Varag
  • The ‘Basic Instinct’ talent has been revamped, now increasing defense by 25% when Wounded, instead of giving temp health on Dire Bite. Since this is meant to be a rookie-friendly “last chance” talent, it didn’t make much sense to encourage a risk-seeking behavior to get more health when low on health.
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